Introduction of Blade & Soul classes:Force Master|Assassin|Summoner | Forum

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luckyowl Mar 10 '16

Today,I will tell you 3 classes'pros and cons.I wish these can help you a lot.If not,plese go to our site.You can find everything you need and buy blade & soul gold here.


Force Master 


Long range (i.e. not melee)

Strong chi management

High sustained damage output

Lots of roots and slows

Great kiting ability

Can protect party members from ranged attacks



Extremely squishy

Difficult to use in PvP, nearly if not surpassing KFM-tier in terms of difficulty, thanks in large part to weak burst

Aside from roots and slows, has weak CC synergy in PvE (must be quick to finish stun procs)

Only has projectile/charge attack parry, which must be traited for and has the tightest possible timing (0.5s)



Very tricky: has lots of misdirection abilities, great for mind games in PvP

Only class with built-in stealth besides Summoner, and the only class with offensive stealth abilities

Is a friggin' ninja

Strong emphasis on DoTs and debuffs, can wear opponents down over time

Strong omnidirectional dodge ability with decently long window (1.5s default, 1.0s with daze trait)

Can protect party members from ranged attacks

Can pull allies out of danger (if traited)



Weakest PvE CC synergy among melee classes; has no ability to hold down the enemy

PvE contribution is often invisible (no pun intended) compared to other classes due to the nature of DoTs and debuffs

Dodge has long cd (8s default, 12s with daze trait), is relatively easy to read in PvP

Extremely vulnerable to wide AoEs knocking them out of stealth

Second-hardest class to use after KFM

Jin exclusive



Extraordinarily durable thanks to their ability to drain life from their cats, among other self-healing abilities

Strong chi management

Lots of DoTs and debuffs

And party buffs!

Cat is pretty cute, can tank and revive allies

Very versatile and easy-to-play

Omnidirectional dodge doubles as defense and stealth, can be applied to party members, resets cds on a number of damage abilities, and is hard to read in PvP


Vulnerable to cat being slept

Cat AI can be unreliable and slow to respond

Cat takes a long time to heal and takes time to resummon

Hardest-hitting skills require a stationary target

Slow attack speed and heavy reliance on DoTs

Stealth-dodge has long cd (8s cd); only other defensive abilities are the back-dash (12s cd), and, if traited, a block (16s cd) 

Middling PvE CC synergy (not great at completing CC chains due to speed)

Effectively jack-of-all-trades

Lyn exclusive