Today,I will tell you 3 classes'pros and cons.I wish these can help you a lot.If not,plese go to our site.You can find everything you need and buy blade & soul gold here.
Force Master
Pros:
Long range (i.e. not melee)
Strong chi management
High sustained damage output
Lots of roots and slows
Great kiting ability
Can protect party members from ranged attacks
Pew-pew-pew!
Cons:
Extremely squishy
Difficult to use in PvP, nearly if not surpassing KFM-tier in terms of difficulty, thanks in large part to weak burst
Aside from roots and slows, has weak CC synergy in PvE (must be quick to finish stun procs)
Only has projectile/charge attack parry, which must be traited for and has the tightest possible timing (0.5s)
Assassin
Pros:
Very tricky: has lots of misdirection abilities, great for mind games in PvP
Only class with built-in stealth besides Summoner, and the only class with offensive stealth abilities
Is a friggin' ninja
Strong emphasis on DoTs and debuffs, can wear opponents down over time
Strong omnidirectional dodge ability with decently long window (1.5s default, 1.0s with daze trait)
Can protect party members from ranged attacks
Can pull allies out of danger (if traited)
Cons:
Squishy
Weakest PvE CC synergy among melee classes; has no ability to hold down the enemy
PvE contribution is often invisible (no pun intended) compared to other classes due to the nature of DoTs and debuffs
Dodge has long cd (8s default, 12s with daze trait), is relatively easy to read in PvP
Extremely vulnerable to wide AoEs knocking them out of stealth
Second-hardest class to use after KFM
Jin exclusive
Summoner
Pros:
Extraordinarily durable thanks to their ability to drain life from their cats, among other self-healing abilities
Strong chi management
Lots of DoTs and debuffs
And party buffs!
Cat is pretty cute, can tank and revive allies
Very versatile and easy-to-play
Omnidirectional dodge doubles as defense and stealth, can be applied to party members, resets cds on a number of damage abilities, and is hard to read in PvP
Cons:
Vulnerable to cat being slept
Cat AI can be unreliable and slow to respond
Cat takes a long time to heal and takes time to resummon
Hardest-hitting skills require a stationary target
Slow attack speed and heavy reliance on DoTs
Stealth-dodge has long cd (8s cd); only other defensive abilities are the back-dash (12s cd), and, if traited, a block (16s cd)
Middling PvE CC synergy (not great at completing CC chains due to speed)
Effectively jack-of-all-trades
Lyn exclusive